Here I am, with a recommendation (with caveats) for the game, all from someone who doesn't really like the Left 4 Dead formula. And with the sequel announced recently, what better time to look at the game?
Songbringer is a 3/4th perspective pixelated, science fiction, action adventure game with light RPG mechanics. In the game, you play the role of of Roq Epimetheos. After crashing onto the world of Ekzera, it’s up to cool dude Roq and his robot friend to stop an ancient evil from doing ancient evil(y) things.
If there’s any game that I was more disappointed of in 2015, it’s Fallout 4. Originally reviewed on December 23rd, 2015, I gave it an astounding ‘meh’. After the initial review was lost, I decided to review the game in a new, 2017 edition review of the game. I originally praised the game for satisfying combat and well-made tunes, and hammered the game for diet-sims city building, and bugs and glitches that, at many points, broke major quest lines. Has Fallout 4 been improved since its initial release?
Immerse yourself in the magic world of Dust: An Elysian Tale on a quest to find your true identity. You’ll play as the mysterious Dust, and with your trusty sidekick Fidget who totally isn’t Nall from Lunar 2 we promise because Fidget’s orange and a Nimbat you dolt. Along the way, you’ll pursue your destiny while trying to stop an evil force from sweeping over the lands of [insert generic name here] all the while learning about your mysterious past and helping people who have a tendency to never move more than twenty feet. You’ll fight airships, you’ll fight monsters, …
So have they improved from their past mistakes? Has the Halo isometric series of games become better? No, not only did it not improve, but they somehow actually made the game worse. Laziness is far too apparent and because of that fact that so little has actually become better that every single thing I mentioned before as a downside is still there, and my copy-paste attitude will explain why.