Our Review Policy

We pondered for a fair bit on how to best review products and games. To continue with our open and honest policy, below includes our new reviewing system and how we reviews games and products. This will be updated as necessary or when we review new types of products we've never reviewed before. Currently below features our policy on video game reviews, however we will add other review policies and systems on an 'As Needed' basis.

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Video Game Review Policy

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Our number one rule when it comes to how we write reviews is that giving us a product or code (for or for not the sake of review purposes) will never guaranty a good review, so don't bother asking. We are for the consumer. Your game or product will be given no better and no worse treatment than any other game or product. We some time ago gave up the numbers system of giving games a numbered score. We either suggest a game, or we don't. If either, under what conditions do we or do we not suggest a game? The numbered scoring system is inaccurate and a poor representation of a game or product, and we hope this will better give the consumer an idea of what we're reviewing. We hope you as the reader understand our decisions.  

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  • Visuals and Graphics - This category doesn't only go over graphical fidelity and quality, but visuals and aesthetics. A game not having 2048 x 2048 textures doesn't mean it can't be a visual masterpiece. Visuals details not only how detailed the world looks, but how the world feels in terms of beauty.
  • Audio and Sound - As before, this covers not only how the audio sounds, but how well it builds the world around you and how well it fits.
  • Controls and Settings - This category goes into detail on how well the controls are, if they're rebindable, etc. The settings section goes into detail on how tweakable the game is. FOV sliders, Unlocked frame rate options, audio and visual sliders, etc.
  • Entertainment - This Category talks about one thing and one thing alone. Is this thing entertaining? Does it teach me something? Does it put something into a new perspective? Is it enjoyable, is it interesting? Is this game entertaining to play?
  • Overall - The overall recommendation from us. 

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What Do We Review?

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We write reviews covering many different products, and write articles about many different subjects. Because of this, here's a short list of what we do and do not review.

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  • What Games We Do Review: Just about everything under the sun including action, adventure, casual, indie, racing, role-playing games, JRPGS, simulation, sports, strategy, and more. Retro games and releases are not (nor will ever be) excluded on being reviewed, and may be reviewed from time to time.
  • What Games We Don't Review: We don't currently review MMOs, and we try to stay away from games that have fairly high anti-consumer practices. As a rule of thumb, we don't review games that require more than 1 layer of DRM. Games that go under Rockstar's Social Club in example would be excluded from review. [Edit. 4/7/2017] Please note, games that have more than one layer of DRM also include games using services like Denuvo. 
  • What Tech We Do Review: We review all consumer or enthusiast technologies including technology directed towards the average joe, and computer parts like motherboards, or accessories such as keyboards. Retro technology and releases are not (nor will ever be) excluded on being reviewed, and may be reviewed from time to time.
  • What Tech We Don't Review: Currently, we don't review technology geared towards businesses as we wouldn't be able to have a proper environment to fully utilize them. We also try to stay away from companies involved with anti-consumer practices. We are for the customer (and our readers) first, and that will always take priority.

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In Regards To Games In Early Access, Beta, Kickstarter, etc

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When we review Early Access games, beta games, or anything that is under that guideline but charges people to play it, then we review it as a full product that's done and in it's final state. We don't care what the developer says, we don't care how often they update the game, and we certainly don't care about how many people like the game. We review the game as we get them, and a game that charges us for a full experience is getting the privilege of a full-experience review. If you charge the customer for an experience, we will review your game as such. Once a game comes out of early access or beta, we may or may not give the game a second look. If it's changed enough from our original review to warrant it, we will write a second review covering recent changes, a new score based on the finish product, if it's worth it now in it's final state, etc. We also occasionally give helpful tips or advice for Early Access games we believe could be improved with such.

If you want to understand what we mean when we talk about Early Access games that feel and act like a full experience, take a look at Terminal Press' game Death Goat. It doesn't do everything right, but it still feels like a completed game. That's our biggest regard, it needs to feel complete. That if the developer stopped updating the game or piece of software, it could still stand on it's own.

Please also note that we may offer those we reach out to regarding reviews of games in Early Access (or it's equivalent) offering to write a first impressions article instead, which is mostly geared towards the first few hours of a game and what we thought rather than a straight-up review. 

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Final Review Policy Thoughts

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We will always be for the consumer first, and everyone else second. We are for the consumer: the readers who read our reviews and articles. That is our biggest policy, to be for the consumer. We won't stop being for the consumer now, and we'll never stop advocating for consumer rights. We can only ever be honest, and try to be as factual as possible while giving our opinion(s) along the way and our thoughts on subjects. 

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If You'd Like To Contact Us

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Here is a form to contact us. If you wish to contact us in regards to reviewing your game or product, or just have a question or feedback, feel free to use this form.

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